indiegame.fan
Axus Quest header art

Axus Quest

A quest builder set in a multi-connected space. Create and explore unique worlds, design quests, and experiment with mechanics. Shape adventures with growing tools and community feedback as the game evolves in Early Access

Steam Page
Publisher
Release
October 14, 2025
292 days ago
Steam Reviews
Awaiting reviews

Does this feel indie?

Vote based on whether this game feels indie to you. You can change your vote at any time. Results earn an IGF score after 10 accepted votes.
No votes yet
Vote on More Games
Game contextLatest: IGF Team
ContextThe evidence factors used to assess whether this game belongs on IndieGame.Fan.Status
Notes
Latest Contributor: IGF TeamEdit notes
Search Google: Who developed Axus Quest?Developer scaleThe operating scale of the game's developer.
Search Google: Who published Axus Quest?Publisher scaleThe operating scale of the game's publisher.
Search Google: Is Axus Quest self-published or published by verdaHometo?Publisher statusHow the game's publishing relationship is classified.
Search Google: How is Axus Quest and verdaHometo funded?FundingThe known source of funding behind the game.
Search Google: Who controls the creative direction and IP for Axus Quest and Lissac and verdaHometo?Creative controlWho appears to retain creative control of the game.
Search Google: What is the release status of Axus Quest?Release statusWhether and how the game has been released.

Media

6 items

About the Game

Create, explore, and share adventures in a unique puzzle-like multiverse.

This game is both an adventure builder and a puzzle-exploration quest. It combines gameplay with creation tools, letting players design their own interconnected worlds and share them with the community.

What’s in the game right now (Early Access):

  • Quest exploration: Travel through a multi-connected space where every passage leads to new rooms, challenges, and discoveries.

  • Room editor: Place and arrange rooms on a 2D slice of multidimensional space. Customize how rooms connect through passages.

  • Pickable items: Add objects that can be collected and interacted with during gameplay.

  • NPCs: Place simple characters, adjust their poses, and create dialogue trees.

  • Event triggers: Define conditions that react to player actions and change the world state (e.g. opening doors, unlocking puzzles, or changing NPC behavior).

  • Custom assets: Upload your own .glb models to create new items or decorations.

  • Cloud sharing: Publish your levels to the cloud, browse creations from other players, and download them directly in-game.

Planned features as the project grows:

  • More puzzle mechanics and interactive objects.

  • Expanded NPC behaviors, quests, and character progression.

  • Powerful customization tools for creating complete story-driven adventures.

  • Community hub for sharing, rating, and improving player-made content.

Your imagination is the main resource. Build connected spaces, design puzzles, create stories, and share them with others. If you enjoy creative freedom, puzzle-like exploration, and building games together with a community, this project is for you.

Join us in Early Access and help shape the future of the adventure builder.