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AXIAL NULL

AXIAL NULL is a hybrid tactical roguelike, combining both Turn-based and Real-time elements into its core gameplay. Immerse yourself into The Void, erasing as many Anomalies as you can in a grid-based combat inspired by Megaman Battle Network series!

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Search Google: Who developed AXIAL NULL?Developer scaleThe operating scale of the game's developer.
Search Google: Who published AXIAL NULL?Publisher scaleThe operating scale of the game's publisher.
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Search Google: Who controls the creative direction and IP for AXIAL NULL and Efra_EMX?Creative controlWho appears to retain creative control of the game.
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About the Game

AXIAL NULL is a hybrid tactical roguelike, combining both Turn-based and Real-time elements into its core gameplay.

Action Phase


During ACTION PHASE, you are free to consider your options with no time limit. You may do one of the following:
  • Do Basic Attack With No Cost
  • Do skills at the cost of your Mental Points (MP)
  • Use items to aid yourself in combat
  • Charge to recover more MP
After you do one action, BATTLE PHASE will commence.

Battle Phase



During BATTLE PHASE, enemies will actively attack you in real-time.
  • MOVE in 4 directions (up, down, right, and left) as long as you stay inside unbroken light-colored tiles
  • Do basic ATTACK by pressing Z key
After 10 seconds have passed, ACTION PHASE will commence again, and the cycle continues.

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Currently this store page is filled with placeholder images, which will not represent the final game and are subject to change.