
Awe
Awe is a god-game about expressing one’s creativity by shaping and building planets’ ecosystems in a soothing and relaxing ambiance carried by beautiful, minimalist lowpoly 3D art style and atmospheric music.
Developer
Publisher
Release
October 9, 2015
10 years and 300 days ago
Steam Reviews
Mostly Positive255 reviews71.0%
Does this feel indie?
Vote based on whether this game feels indie to you. You can change your vote at any time. Results earn an IGF score after 10 accepted votes.No votes yet
Game contextLatest: IGF Team
| ContextThe evidence factors used to assess whether this game belongs on IndieGame.Fan. | Status | Notes Latest Contributor: IGF TeamEdit notes |
|---|---|---|
Updated: Jul 13, 2026Developer scaleThe operating scale of the game's developer. | ||
Updated: Jul 13, 2026Publisher scaleThe operating scale of the game's publisher. | The separate publisher has a broad catalog or developer network in the local database. | |
Updated: Jul 13, 2026Release statusWhether and how the game has been released. | The game was released through a separate publisher. |
Media
9 itemsAbout the Game
Awe is a god-game about expressing one’s creativity by shaping and building planets’ ecosystems in a tranquil, relaxing ambiance accompanied by exquisite, minimalist lowpoly 3D art and atmospheric music.
A constant sense of progression and discoveries will maintain the player’s interest throughout puzzle-like levels, leading him to eventually understand his place and purpose as a god in this universe he has created. The objective is not to make a difficult game, and although some puzzles may seem more complex than others, they are always easily solvable.
Features:
Soothing Aesthetics: 3D lowpoly art, music and sound effects unite to establish a relaxing, passive ambiance. Simply experiencing the game’s aesthetics before interacting with it is enjoyable.
Journey: Progression and discovery are central themes. Progression as the player will advance through puzzles with increasing complexity and discovery as each planet will offer the player new assets to create and new rules to do so.
Spiritual: The player is a god in a yet-to-be-shaped universe. Narrative hints will punctuate the player's progression and lead him to the revelation of his true nature and purpose.
A constant sense of progression and discoveries will maintain the player’s interest throughout puzzle-like levels, leading him to eventually understand his place and purpose as a god in this universe he has created. The objective is not to make a difficult game, and although some puzzles may seem more complex than others, they are always easily solvable.
Features:
Soothing Aesthetics: 3D lowpoly art, music and sound effects unite to establish a relaxing, passive ambiance. Simply experiencing the game’s aesthetics before interacting with it is enjoyable.
Journey: Progression and discovery are central themes. Progression as the player will advance through puzzles with increasing complexity and discovery as each planet will offer the player new assets to create and new rules to do so.
Spiritual: The player is a god in a yet-to-be-shaped universe. Narrative hints will punctuate the player's progression and lead him to the revelation of his true nature and purpose.