
| ContextThe evidence factors used to assess whether this game belongs on IndieGame.Fan. | Status | Notes Latest Contributor: IGF TeamEdit notes |
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Media
5 itemsAbout the Game
Autolantis blends city-building with roguelite strategy. Place Tiles, assign Workers, and enact Policies to create an automated production engine that grows exponentially. Build a one-of-a-kind empire on a uniquely generated land each run, and watch your civilization climb to its peak.

Countless Building Strategies
Place Tiles of different shapes and sizes, each with its own strengths, and position them for maximum effect
Assign Workers with unique Effects to grant Tiles powerful permanent Bonuses
Enact powerful Policies suited to your build and push Tile synergies beyond their limits
Piece together Territories with different shapes and terrain to create a one-of-a-kind map
Gain Authority in a variety of ways, then spend it during Council to strengthen your build
Eureka!
Three matching Tiles automatically merge and upgrade, triggering Eureka! and giving you access to powerful Tiles unavailable through regular choices
Hands-Off, Explosive Production
After making your decisions each Year, sit back and watch your empire coordinate production automatically through all four Seasons
Clear, satisfying animations let you follow every synergy as it unfolds
Speed controls and automatic Resource collection keep the action moving
Exponential growth turns your production engine into an endless cascade of Resources
A Fresh Challenge Every Run
Territory choices are randomized every run, changing how you piece together the map
Natural Tiles are randomized every run; use careful planning to turn obstacles into opportunities
Events are randomized every run, challenging you to make the decisions that maximize their rewards
Keep your empire running with a limited number of decisions, then push for even greater rewards
More Content and Features
4 playable Leaders, each with an entirely different pool of build options
250+ Tiles with distinct Effects
150+ Policies that can reshape the course of a run
100+ Workers with unique Effects
50+ Eureka Tiles that push your build beyond its limits
30+ unexpected dynamic Events
10 Difficulty levels to conquer
A satisfying automated production cycle spanning all four Seasons
Compete with other players for the highest rank
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