
Atlas Zone
We combined Card and Roguelike genres. On top of that, we added a grid-based map mechanic. Build a unique deck, encounter different producers, and form a magnificent team. Develop your skill tree with your team. Control the entire region with your team.
Does this feel indie?
Vote based on whether this game feels indie to you. You can change your vote at any time. Results earn an IGF score after 10 accepted votes.| ContextThe evidence factors used to assess whether this game belongs on IndieGame.Fan. | Status | Notes Latest Contributor: IGF TeamEdit notes |
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Media
6 itemsAbout the Game
We combined Card and Roguelike genres. On top of that, we added a grid-based map mechanic. Build a unique deck, encounter different merchants, and form a magnificent team. Develop your skill tree with your team. Control the entire region with your team.
Features
Dynamic Deck Building: Choose your cards wisely! Discover cards that appear for you to add to your deck after each encounter. Select cards that work efficiently together and recruit merchants to your team.
Ever-Changing Zone: Every new adventure you begin has different patterns. Choose a calm or crowded path, recruit different merchants to your team, pick different cards, discover different abilities.
New Abilities to Explore: Abilities can be developed throughout the entire adventure. Develop the skill tree according to your card-playing style.