
Atlas Falling
Atlas Falling is an action RPG with roguelike elements in which the game world is forged as you battle to discover the truth. Experience endless gameplay from randomized skills, levels, and multiple upgrade paths.
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Game contextLatest: IGF Team
| ContextThe evidence factors used to assess whether this game belongs on IndieGame.Fan. | Status | Notes Latest Contributor: IGF TeamEdit notes |
|---|---|---|
Updated: Jul 14, 2026Developer scaleThe operating scale of the game's developer. | ||
Updated: Jul 14, 2026Publisher scaleThe operating scale of the game's publisher. | ||
Updated: Jul 14, 2026Publisher statusHow the game's publishing relationship is classified. | ||
Updated: Jul 14, 2026Creative controlWho appears to retain creative control of the game. | ||
Updated: Jul 14, 2026Release statusWhether and how the game has been released. |
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13 itemsAbout the Game
A Roguelite set in an epic world!
The god Atlas endures to hold the heavens aloft for eternity, but other forces seek to diminish his power. You play as Chno, a girl who stuck in a realm between worlds where broken shards continue to fall from the titan's labor.Engage in flying shoot 'em up gameplay which creates the game world below. Landing on the ground transitions to a fast paced action RPG where you must rely on elemental skill combos to create powerful effects. Loot obtained from defeated foes is in the form of randomized skill orbs and modifications that can alter those skills. Boss enemies drop power shards that you can identify to obtain powerful passive and ultimate skills or upgrade currency to further augment your abilities. Chno also possesses a powerful bracelet that will bring her back from the brink of death, but beware skills orbs obtained will shatter and disappear.
Features:
- Rogue-like action RPG in a classic isometric perspective.
- Game world that generates depending on the players actions.
- Loot randomized skills and mods to create unique abilities.
- Multiple upgrade paths for deep character customization.
- Story told through hand drawn comic book style cut scenes.
- Seamlessly transition between ground combat and shoot-em-up flying.
- Create powerful food buffs in place of traditional RPG equipment.
- Combat system with blocking, dodging and dashing to suit many playstyles.