indiegame.fan
At Face Value header art

At Face Value

Every card is worth exactly what it says, so draw a few thousand of them. At Face Value is a witty, deceptively deep incremental about turning one humble deck of cards into a runaway point-printing machine. Draw, upgrade, shuffle, repeat… just one more time.

Steam Page
Release
Coming Soon
Steam Reviews
No reviews yet

Does this feel indie?

Vote based on whether this game feels indie to you. You can change your vote at any time. Results earn an IGF score after 10 accepted votes.
No votes yet
Vote on More Games
Game contextLatest: IGF Team
ContextThe evidence factors used to assess whether this game belongs on IndieGame.Fan.Status
Notes
Latest Contributor: IGF TeamEdit notes
Search Google: Who developed At Face Value?Developer scaleThe operating scale of the game's developer.
Search Google: Who published At Face Value?Publisher scaleThe operating scale of the game's publisher.
Search Google: Is At Face Value self-published or published by SplishSplash Games?Publisher statusHow the game's publishing relationship is classified.
Search Google: How is At Face Value and SplishSplash Games funded?FundingThe known source of funding behind the game.
Search Google: Who controls the creative direction and IP for At Face Value and SplishSplash Games?Creative controlWho appears to retain creative control of the game.
Search Google: What is the release status of At Face Value?Release statusWhether and how the game has been released.

Media

7 items

About the Game

The Goal.

Look, it's a deck of cards. Click it. Get Points. Make the numbers BIG!

You start playing, and somehow the cards are printing gold, your deck weighs as much as a cinderblock, and it's 2am. Not sure how that happened either.

At Face Value is an idle card game about turning a humble 52-card deck into a screaming gold-printing machine. Cards drop, suits combo, numbers climb, and somewhere around your fourth "just one more upgrade" you'll look up and realize two hours are gone. Not sorry, I lost sleep too and I made the thing. 

Every Suit Pulls Its Weight

This isn't watch-a-bar-fill idling. Each suit does its own thing, and stacking them is the whole game:

 Hearts  pump up your base card values

 Spades multiply everything

 Diamonds carry value from card to card

 Clubs reward back-to-back matches with stacking synergy

Figuring out which combos break the game wide open is the fun. Breaking it anyway is the reward.

Build the Money Machine

Feed points into the Vending Machine for gold. Hire a Wingman. Thicken your deck until it's less "deck" and more "brick." Dozens of upgrades branch into each other, so no two climbs to the top feel the same.

Prestige and Repeat

Hit your stride, reset it all for gems, and come back permanently stronger. Every prestige compounds, and the multiplier just keeps climbing. (It caps eventually. You'll get there. We believe in you. Not Really Though...)

What's Inside

A deceptively deep suit-scoring system

A sprawling upgrade tree that respects your curiosity

Prestige progression that compounds

Cozy pixel-art and a sit-down-and-relax vibe

Exactly one (maybe more) deck of cards, pushed catastrophically beyond its limits

Your deck is waiting!