
| ContextThe evidence factors used to assess whether this game belongs on IndieGame.Fan. | Status | Notes Latest Contributor: IGF TeamEdit notes |
|---|---|---|
Updated: Jul 13, 2026Developer scaleThe operating scale of the game's developer. | ||
Updated: Jul 16, 2026Publisher scaleThe operating scale of the game's publisher. | ||
Updated: Jul 16, 2026Publisher statusHow the game's publishing relationship is classified. | ||
Updated: Jul 16, 2026Release statusWhether and how the game has been released. |
Media
6 itemsAbout the Game
In Astronimo, up to four unfortunate employees of Hypergiant Inc. crash-land on a remote planet and must work together to escape. Armed with imagination, spare parts, and just enough optimism, you’ll build unstable machines, solve physics-based puzzles, and explore handcrafted worlds.
Whether you're bouncing across planets in a homemade catapult car or launching rockets with no pilot, Astronimo is all about joyful experimentation, co-op chaos, and interstellar fun.

Snap together parts to create crazy machines - from rickety lifts to rocket-powered buses. Fail forward, break stuff, and try again.

Team up with friends online or on the couch. Work together… or accidentally launch each other into lava.
Explore bizarre planets like Turilla, Acara, Zaroth IV, and Nixnillon - each packed with puzzles, hazards, and secrets.
Create your head, bling your suit, wave, dance, play music, or just be a dog in space. It’s weird out there - express yourself accordingly.
Create your own planets and levels with powerful, easy-to-learn world editing tools. Start with the tutorial to master the art of considered stupidity, then share your contraptions with the universe - or explore the wild inventions of others.
Each puzzle has endless solutions - just build what makes sense (or doesn’t). Gravity is optional. Sanity is not.
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