indiegame.fan
aStone header art

aStone

Battle through the Shattered Stone World, collect and craft relics, grow stronger, and climb the Tower of Ascent.

Steam Page
Developer
Publisher
Release
Coming Soon
Steam Reviews
No reviews yet

Does this feel indie?

Vote based on whether this game feels indie to you. You can change your vote at any time. Results earn an IGF score after 10 accepted votes.
No votes yet
Vote on More Games
Game contextLatest: IGF Team
ContextThe evidence factors used to assess whether this game belongs on IndieGame.Fan.Status
Notes
Latest Contributor: IGF TeamEdit notes
Search Google: Who developed aStone?Developer scaleThe operating scale of the game's developer.
Search Google: Who published aStone?Publisher scaleThe operating scale of the game's publisher.
Search Google: Is aStone self-published or published by feimaomomo?Publisher statusHow the game's publishing relationship is classified.
Search Google: How is aStone and feimaomomo funded?FundingThe known source of funding behind the game.
Search Google: Who controls the creative direction and IP for aStone and feimaomomo?Creative controlWho appears to retain creative control of the game.
Search Google: What is the release status of aStone?Release statusWhether and how the game has been released.

Media

5 items

About the Game

Embark on a journey through the Shattered Stone World, a fantasy action roguelike focused on combat mastery, progression, and replayability.

Players explore dangerous stages filled with hostile enemies and powerful bosses, where every encounter demands careful positioning, timing, and decision-making. Combat emphasizes a balance between strategy and execution, punishing mistakes while rewarding precise play.

Throughout each run, players can:
- Defeat enemies and bosses to obtain loot and relics
- Collect relics with varied effects that influence combat and progression
- Craft and upgrade relics to shape different playstyles
- Trade relics and resources to further optimize builds

As players climb the Tower of Ascent, challenges intensify. Enemies become stronger and introduce new attack patterns, requiring adaptation and experimentation. Each run offers different rewards and outcomes, encouraging replayability and continuous progression.

Whether pushing further than before or refining a new build, every run contributes to steady growth, allowing players to craft an adventure shaped by their choices and playstyle.