
Asterism
Kotachi can see monsters other people can't. During the day, he goes to high school- but at night, he fights off specters, monsters that lurk in shadows and can harm people.
Developer
Publisher
Release
July 22, 2021
5 years and 12 days ago
Steam Reviews
5 user reviews5 reviews40.0%
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Game contextLatest: IGF Team
| ContextThe evidence factors used to assess whether this game belongs on IndieGame.Fan. | Status | Notes Latest Contributor: IGF TeamEdit notes |
|---|---|---|
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Updated: Jul 14, 2026Publisher scaleThe operating scale of the game's publisher. | ||
Updated: Jul 14, 2026Publisher statusHow the game's publishing relationship is classified. | ||
Updated: Jul 14, 2026Creative controlWho appears to retain creative control of the game. | ||
Updated: Jul 14, 2026Release statusWhether and how the game has been released. |
Media
7 itemsAbout the Game

Kotachi received a pair of white revolvers after his grandfather died, forged from the constellation Perseus. His weapons target specters, shadow monsters that invisibly attack people... and the Zodiac. As one of the few who can, it's up to Kotachi to both protect these constellations and use their powers in battle to keep everyone safe.
Asterism at its heart is an action visual novel inspired by astronomy elements, namely the constellations that make up our sky—especially the Zodiac. Action scenes are in the vein of classic action visual novels. Choices accompany many of the dialogue menus in both play styles, and can determine how side characters end up by the end of the story, including an optional male love interest.

- 8-12+ hours
- Branching dialogue trees
- Optional male love interest
- Several art galleries
