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Assembly Run header art

Assembly Run

Blast through a miniature toy world alone or with up to three friends in a high-speed roguelike shooter. Snap bizarre attachments onto your weapon, master fluid movement, and stack loot until your build becomes unstoppable.

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Latest Contributor: IGF TeamEdit notes
Search Google: Who developed Assembly Run?Developer scaleThe operating scale of the game's developer.
Search Google: Who published Assembly Run?Publisher scaleThe operating scale of the game's publisher.
Search Google: Is Assembly Run self-published or published by SpareRocket?Publisher statusHow the game's publishing relationship is classified.
Search Google: How is Assembly Run and SpareRocket funded?FundingThe known source of funding behind the game.
Search Google: Who controls the creative direction and IP for Assembly Run and SpareRocket?Creative controlWho appears to retain creative control of the game.
Search Google: What is the release status of Assembly Run?Release statusWhether and how the game has been released.

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About the Game

About This Game

Assembly Run is a fast roguelike shooter for 1–4 players, set in a miniature toy world.

Fight through changing rooms, find new gear, and build a weapon that gets stronger as the run goes on.

Build Your Weapon

Find attachments and bolt them straight onto your gun.

Combine attachments and items to make a different weapon every run.

Keep Moving

Combat is fast and built around movement.

Dash through attacks, slide around and wall-jump around enemies. Staying mobile is just as important as dealing damage.

Play Alone or With Friends

Play solo or team up online with three friends.

Everyone builds their own weapon and can create their own character using mix-and-match outfits.

A New Build Every Run

Rooms, enemies, rewards, and attachments change each time you play.

Work with what you find and turn it into a build strong enough to finish the run.

Features

  • Fast roguelike shooting for 1–4 players

  • Online co-op for up to four players

  • Weapons assembled from visible attachments

  • Movement built around dashing, sliding, and wall-jumping

  • Items that combine into powerful builds

  • Changing rooms, enemies, and rewards

  • Mix-and-match character customisation

  • A colourful miniature toy world