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ASKET

Go to the vicinity of the “dead city”. A mystical place, full of strange anomalies, wild creatures, rare artifacts and ascetics!

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Updated: Jul 12, 2026Developer scaleThe operating scale of the game's developer.
Updated: Jul 12, 2026Publisher scaleThe operating scale of the game's publisher.
Updated: Jul 12, 2026Publisher statusHow the game's publishing relationship is classified.
Search Google: How is ASKET and Arhaika funded?FundingThe known source of funding behind the game.
Search Google: Who controls the creative direction and IP for ASKET and Arhaika?Creative controlWho appears to retain creative control of the game.
Updated: Jul 12, 2026Release statusWhether and how the game has been released.

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About the Game

ASKET is an open world shooter, with life simulation. Fill into the atmosphere of survival, in the ruins, of the mystical post-Soviet world.

The game is being developed by one person and is in the early stages of development, with the story and gameplay constantly evolving.

IN THE DEAD ZONE

You are left almost alone in the danger anomaly zone! The game has a lot of combat and well-developed combat without weapons, melee weapons and firearms. "Arsenal" is gradually moving from "knife" to "RPG7".

ANOMALIES, ARTIFACTS AND "CROSSROADS"



A dead city is a forgotten city - a ghost, built around a city-forming enterprise.

The company produced everything from soap to sausage. But after the collapse the enterprise began to fade away, the population began to slowly die out and mutate, becoming part of the dying city. Over time, the withering spread further and further, forming a “dead zone”.

  • Explore the dead zone and its surroundings.

  • Study anomalies, stock up “artifacts”, that help in survival.

  • Travel through the anomalous world of "Crossroads", which will help with fast travel.

MORE THAN A SHOOTER



Create a character as you wish, write a backstory, develop perks, change factions, use almost a hundred inventory items that have their own animation and unique mechanics!

LIVING WORLD



The world is completely interactive and obeys its own rules. Everything can be broken, cut into pieces. The time of day and weather change, loot is generated, and life simulation is implemented.

WEAPON SELECTION

The arsenal includes 30 types of weapons with random generation from “rusty” to “straight from the factory” and more than a hundred “attachments”.

Install stock, attach a bayonet and attack closely, explode with a grenade launcher, use different sights (collimator, optical, digital, nvs, thermal imaging), install silencers and flame arresters, change magazines.

FULL IMMERSION



An honest body with its own limitations has been implemented, armor can be changed, all interactions with the environment are animated, parkour has been implemented. The character has 25 survival states (hunger, fatigue, radiation, etc.) which also has visual effects.