
Ascribe
Ascribe is a really fast-paced third person MOBA with a strong focus on the player's skill rather than his wallet. Combined with beautiful visuals brought by Unreal Engine 5 and it’s capabilities, Ascribe will deliver absorbing gameplay that we haven’t seen in years.
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Game contextLatest: IGF Team
| ContextThe evidence factors used to assess whether this game belongs on IndieGame.Fan. | Status | Notes Latest Contributor: IGF TeamEdit notes |
|---|---|---|
Updated: Jul 14, 2026Developer scaleThe operating scale of the game's developer. | ||
Updated: Jul 14, 2026Publisher scaleThe operating scale of the game's publisher. | ||
Updated: Jul 14, 2026Publisher statusHow the game's publishing relationship is classified. | ||
Updated: Jul 14, 2026Creative controlWho appears to retain creative control of the game. | ||
Updated: Jul 14, 2026Release statusWhether and how the game has been released. |
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9 itemsAbout the Game
Ascribe is a really fast-paced third person MOBA with a strong focus on the player's skill rather than his wallet. Combined with beautiful visuals brought by Unreal Engine 5 and it’s capabilities, Ascribe will deliver absorbing gameplay that we haven’t seen in years. We promise to only sell VISUAL gameplay enhancers like weapon skins, not some OP game changers.
Currently there is only one mode available – Classic 5vs5, which involves destroying the enemy team’s Elemental Core. To do this, you must first defeat all the Elementals on the choosen path and destroy at least one Elemental Tank.
It is important to kill the Minions that keep spawning on each path as long as the Elemental Tank is not destroyed. Minions are made from certain elements, so by killing them we recharge our character’s capacity of a given element.
You can’t use the elements when they are not recharged.
You can use skills by combining any of the 6 elements.
For the glory of realism and simplicity, we use carefully selected models and made character progression system as simple as possible.
The statistics system consists of only few stats:
Each character can have a maximum of 100 stat points in total. You can develop these statistics by leveling up and by buying the appropriate items in the shop which is located in your base.
To make sure you won't fall asleep while playing our game and to make it exciting, surprising and not monotonous, we have introduced third person mode that will provide amazing immersion.
Immerse yourself in EPIC battles against huge monsters in the Jungle and fire at them with incredible elemental combinations!
If you think the gameplay is not interesting enough, we plan to add more stuff just for you!
More characters with interesting abilities? Archer? Magic Swordsman?
More maps? New modes?
- Magic Based On Combining 6 Elements?
- Simple and Intuitive Character Progression?
- Epic Fights With Jungle Monsters?
- Realistic Graphics?
Currently there is only one mode available – Classic 5vs5, which involves destroying the enemy team’s Elemental Core. To do this, you must first defeat all the Elementals on the choosen path and destroy at least one Elemental Tank.
It is important to kill the Minions that keep spawning on each path as long as the Elemental Tank is not destroyed. Minions are made from certain elements, so by killing them we recharge our character’s capacity of a given element.
You can’t use the elements when they are not recharged.
You can use skills by combining any of the 6 elements.
For the glory of realism and simplicity, we use carefully selected models and made character progression system as simple as possible.
The statistics system consists of only few stats:
Strength
Increases the effectiveness of skills that use the element of wind or earth and increases the damage of basic attacks by a percentage equal to the player's Strength stat.Wisdom
Increases the effectiveness of skills that use the element of Fire or Darkness by a percentage equal to the player's Wisdom stat.Life
Increases the effectiveness of skills that use the element of water or light, and raises the player's health points by a percentage equal to the player's Life stat.Endurance
Decreases damage received by a percentage equal to the player’s Endurance stat (max 30%)Movement and Attack Speed
Each character can have a maximum of 100 stat points in total. You can develop these statistics by leveling up and by buying the appropriate items in the shop which is located in your base.
To make sure you won't fall asleep while playing our game and to make it exciting, surprising and not monotonous, we have introduced third person mode that will provide amazing immersion.
Immerse yourself in EPIC battles against huge monsters in the Jungle and fire at them with incredible elemental combinations!
If you think the gameplay is not interesting enough, we plan to add more stuff just for you!
More characters with interesting abilities? Archer? Magic Swordsman?
More maps? New modes?