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Ascent header art

Ascent

One mountain; Zero checkpoints

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Developer
Publisher
Release
November 20, 2020
5 years and 256 days ago
Steam Reviews
Very Positive101 reviews94.1%

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Game contextLatest: IGF Team
ContextThe evidence factors used to assess whether this game belongs on IndieGame.Fan.Status
Notes
Latest Contributor: IGF TeamEdit notes
Updated: Jul 14, 2026Developer scaleThe operating scale of the game's developer.
Updated: Jul 14, 2026Publisher scaleThe operating scale of the game's publisher.
A separate publisher is listed without a proven bounded regional or service-only role.
Search Google: Is Ascent self-published or published by Fireapples?Publisher statusHow the game's publishing relationship is classified.
Search Google: How is Ascent and Fireapples funded?FundingThe known source of funding behind the game.
Search Google: Who controls the creative direction and IP for Ascent and Tim Kashani?Creative controlWho appears to retain creative control of the game.
Updated: Jul 14, 2026Release statusWhether and how the game has been released.
The title released with a separate publisher relationship.

Media

6 items

About the Game

You have one task: roll a snowball up a mountain. Seems simple, right? Only problem is there's no jumping, no checkpoints, and no forgiveness.

The controls couldn't be simpler: move left and right. You'll soon find out, however, that "simple" does not mean "easy." This game will push your cognitive ability to the very limit.

Over the course of your journey, you'll be kept company by your snowball companion with thought provoking dialogue such as "Ouch." and "That hurt."

Since there are no checkpoints, it's very easy to fall back down to a previous point if you're not careful. This is what separates the player from the master: Those who are willing to get back up after falling back down.

You must believe in yourself just as your snowball friend believes in you.

Good luck!