indiegame.fan
Artillis header art

Artillis

Lead your caravan across a series of procedurally generated islands. Explore, build, grow, gather and fight for the limited resources. Only careful planning and ruthless efficiency will secure your survival on the sinking archipelago.

Steam Page
Developer
Publisher
Release
Coming Soon
Steam Reviews
No reviews yet

Does this feel indie?

Vote based on whether this game feels indie to you. You can change your vote at any time. Results earn an IGF score after 10 accepted votes.
No votes yet
Vote on More Games
Game contextLatest: IGF Team
ContextThe evidence factors used to assess whether this game belongs on IndieGame.Fan.Status
Notes
Latest Contributor: IGF TeamEdit notes
Search Google: Who developed Artillis?Developer scaleThe operating scale of the game's developer.
Search Google: Who published Artillis?Publisher scaleThe operating scale of the game's publisher.
Search Google: Is Artillis self-published or published by CallMeClever?Publisher statusHow the game's publishing relationship is classified.
Search Google: How is Artillis and CallMeClever funded?FundingThe known source of funding behind the game.
Search Google: Who controls the creative direction and IP for Artillis and CallMeClever?Creative controlWho appears to retain creative control of the game.
Search Google: What is the release status of Artillis?Release statusWhether and how the game has been released.

Media

6 items

About the Game

Artillis is a 3D Tower Defense, grid-based, Roguelike, with a dash of city building and 4x strategy. Every island is a new puzzle to solve, procedurally generated to offer unrivaled visual and strategic depth.

  • Roguelike Progression: You bring everything with you from island to island, carried on the back of a giant snake. Throughout each journey you'll pick up new towers, enlist heroes and acquire ancient relics.

  • Granular Procedural Generation: With ordered chaos in three dimensions, no two islands are the same. There are no chunks or templates in Artillis, every tile is randomized. You have to adapt to the individual challenges and opportunities each island presents.

  • Settlement Management: Send your squads out to gather resources or raid your neighbors. Build both defenses and supply chains until your settlement runs like a well-oiled machine.

  • Choose your play-style: Will you strive for peaceful co-existence or take what you need by force? Will you live in harmony with nature or become an industrial power-house?