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Artificial Magic Language System

Create your own spells and play the content!

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Developer
Publisher
Release
June 19, 2026
44 days ago
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Search Google: Who developed Artificial Magic Language System?Developer scaleThe operating scale of the game's developer.
Search Google: Who published Artificial Magic Language System?Publisher scaleThe operating scale of the game's publisher.
Search Google: Is Artificial Magic Language System self-published or published by FeatherBlow?Publisher statusHow the game's publishing relationship is classified.
Search Google: How is Artificial Magic Language System and FeatherBlow funded?FundingThe known source of funding behind the game.
Search Google: Who controls the creative direction and IP for Artificial Magic Language System and FeatherBlow?Creative controlWho appears to retain creative control of the game.
Search Google: What is the release status of Artificial Magic Language System?Release statusWhether and how the game has been released.

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About the Game

"Artificial Magic Language System" is a game where players create their own magic spells and use them to play various content. The basic way to play is as follows:

1. Create a spell by combining words in the spell editing screen

2. Create a spell deck for the content on the spell deck editing screen

3. Play each content

The content includes the following:

・Duel:Fight NPCs one-on-one

・Battle royal:Fight multiple NPCs at the same time

・Survival:Reach the goal located somewhere on the field within the time limit

・Defense:Defend your town from invading enemies

・Smash:Destroy as many targets as possible with a single spell

・Destruction:Destroy as many objects as possible placed on the field within the limited time