
Arranger: A Role-Puzzling Adventure
Find your way in a world of breezy, thoughtful puzzles, along a charming journey of self-discovery.
Developer
Publisher
Release
July 25, 2024
2 years and 8 days ago
Steam Reviews
Very Positive406 reviews91.6%
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Game contextLatest: IGF Team
| ContextThe evidence factors used to assess whether this game belongs on IndieGame.Fan. | Status | Notes Latest Contributor: IGF TeamEdit notes |
|---|---|---|
Updated: Jul 10, 2026Developer scaleThe operating scale of the game's developer. | ||
Updated: Jul 15, 2026Publisher scaleThe operating scale of the game's publisher. | ||
Updated: Jul 15, 2026Publisher statusHow the game's publishing relationship is classified. | ||
Updated: Jul 10, 2026Release statusWhether and how the game has been released. |
Media
9 itemsAbout the Game
Arranger: A Role-Puzzling Adventure follows the story of Jemma, a small-town misfit on a journey of self-discovery. Venturing out beyond her stiflingly cozy confines, she finds an inspiring world - but also one ruled by fear, and a strange, immovable ‘static’ force. Can she disrupt a culture of stagnation, and find a place to fit into it?
Gameplay takes place on a unique, interconnected ‘grid’ that spans the entire world, snappily uniting movement, exploration, and combat. Anything on the same row or column as Jemma moves when she moves, and can ‘loop’ around the edge of the grid - creating both a playful sense of chaos, and a regular stream of small, thoughtful puzzles that twist and play with the central mechanic.
Gameplay takes place on a unique, interconnected ‘grid’ that spans the entire world, snappily uniting movement, exploration, and combat. Anything on the same row or column as Jemma moves when she moves, and can ‘loop’ around the edge of the grid - creating both a playful sense of chaos, and a regular stream of small, thoughtful puzzles that twist and play with the central mechanic.
Features:
- Unique, interconnected gameplay “grid” that snappily unites movement, combat, and exploration.
- A story-driven adventure about a small-town misfit on a journey of self-discovery.
- A breezy RPG without XP or inventory to manage, where everything is handled in-world.
- A nicely-sized campaign with some optional challenges, and various assist options so that you only get as stuck as you want to be.
- Debut game from an all-star development team, featuring the artist behind Braid.