
Archive 1985
An archaeologist explores an ancient temple using an on-board camera to find his missing friend. As he progresses, reality cracks and gives way to a Lovecraftian psychological horror, where knowledge and madness merge.
Does this feel indie?
Vote based on whether this game feels indie to you. You can change your vote at any time. Results earn an IGF score after 10 accepted votes.| ContextThe evidence factors used to assess whether this game belongs on IndieGame.Fan. | Status | Notes Latest Contributor: IGF TeamEdit notes |
|---|---|---|
Updated: Jul 14, 2026Developer scaleThe operating scale of the game's developer. | ||
Updated: Jul 14, 2026Publisher scaleThe operating scale of the game's publisher. | A separate publisher is listed without a proven bounded regional or service-only role. | |
Updated: Jul 14, 2026Release statusWhether and how the game has been released. | The title released with a separate publisher relationship. |
Media
6 itemsAbout the Game
In this first-person exploration video game, the player embodies an archaeologist who leaves for the heart of an ancient and forgotten temple, equipped with an on-board camera that retransmits every moment of his expedition. His mission is personal and urgent: to find his missing friend, an explorer who ventured alone into the depths of the temple and whose last video recordings were abruptly interrupted.
Through the lens of the camera, the player discovers an oppressive and mysterious environment, filled with narrow corridors, ritual rooms and remnants of an ancient civilization. The camera is not just a visual tool: it becomes a central element of gameplay, revealing details invisible to the naked eye, capturing clues, and enhancing immersion by giving the impression of experiencing adventure in real time.
Over the exploration, clues left by the disappeared friend — notes, footprints, fragments of videos—tell little by little what happened to him. But the temple seems alive, keeper of ancient secrets, and every step brings the player closer not only to the truth, but also to a growing danger. Between archaeological riddles, psychological tension and immersive exploration, the game plunges the player into a quest where the border between science, legend and survival becomes increasingly blurred.