indiegame.fan
Apple Man Sam header art

Apple Man Sam

Apple man Sam versus moustached vegetables. A top-down survivors-like roguelite where you pick a loadout, level up, upgrade your weapons, and loot items to blast through escalating hordes and bosses. Multiple loadouts, endless mode, and leaderboards. Complete quests to unlock items and cosmetics!

Steam Page
Developer
Publisher
Release
Coming Soon
Steam Reviews
No reviews yet

Does this feel indie?

Vote based on whether this game feels indie to you. You can change your vote at any time. Results earn an IGF score after 10 accepted votes.
No votes yet
Vote on More Games
Game contextLatest: IGF Team
ContextThe evidence factors used to assess whether this game belongs on IndieGame.Fan.Status
Notes
Latest Contributor: IGF TeamEdit notes
Search Google: Who developed Apple Man Sam?Developer scaleThe operating scale of the game's developer.
Search Google: Who published Apple Man Sam?Publisher scaleThe operating scale of the game's publisher.
Search Google: Is Apple Man Sam self-published or published by boneheadlabss?Publisher statusHow the game's publishing relationship is classified.
Search Google: How is Apple Man Sam and boneheadlabss funded?FundingThe known source of funding behind the game.
Search Google: Who controls the creative direction and IP for Apple Man Sam and boneheadlabss?Creative controlWho appears to retain creative control of the game.
Search Google: What is the release status of Apple Man Sam?Release statusWhether and how the game has been released.

Media

11 items

About the Game

About this Game

FIGHT THROUGH WAVES OF VEGGIES

Apple Man Sam is a top-down survivors-like roguelite — where you fire the weapons and use your abilities to destroy an osbcene amount of enemies.

Play as Sam, an Apple who absolutely hates vegetables. Fight through waves of enemies, level up, unlock items, and grow absurdly strong.

Complete quests to unlock new loadouts. Push your run into endless mode and chase the leaderboard. Die horribly. Try again. This is a bullet heaven for people who want to actually pull the trigger.

WHAT YOU GET IN EARLY ACCESS:

• 3 stages, each with 4 waves — full run clocks in at ~20 minutes

• A proper final boss fight to close out the run

• Endless "rising tide" mode — the countdown extends as you earn it

• 3 unlockable loadouts, each changing how you play

• 100+ quests with varied objectives • Dozens of unlockable items and cosmetics

• Global leaderboards

• A macro-currency meta-progression that rewards every run

WHAT'S COMING IN THE FULL RELEASE:

• 4 total maps, each with a unique end boss

• 10 total loadouts • More items, more quests, more absurdly strong apple builds