
Tactic Code - 战术代码
This is an indie game that combines "visual programming" with "battle." If you love programming games, don't miss it.
Developer
Publisher
Release
September 20, 2018
7 years and 317 days ago
Steam Reviews
Positive16 reviews87.5%
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Game contextLatest: IGF Team
| ContextThe evidence factors used to assess whether this game belongs on IndieGame.Fan. | Status | Notes Latest Contributor: IGF TeamEdit notes |
|---|---|---|
Updated: Jul 14, 2026Developer scaleThe operating scale of the game's developer. | ||
Updated: Jul 14, 2026Publisher scaleThe operating scale of the game's publisher. | ||
Updated: Jul 14, 2026Publisher statusHow the game's publishing relationship is classified. | ||
Updated: Jul 14, 2026Creative controlWho appears to retain creative control of the game. | ||
Updated: Jul 14, 2026Release statusWhether and how the game has been released. |
Media
6 itemsAbout the Game
In the game, as a commander, you only need to give your knight commands through visual programming, they will automatically execute and defeat the enemy (of course, if the command is wrong, your knight will be defeated ).
what? Visual programming?
Yes, it is a programming game. But you don't have to worry about not programming, because in the game you only need to create commands, connect commands, click send commands, and everything is done - yes, it's as simple as this is "visual programming" ^_^.
* Art assets purchased from the unity asset store.
what? Visual programming?
Yes, it is a programming game. But you don't have to worry about not programming, because in the game you only need to create commands, connect commands, click send commands, and everything is done - yes, it's as simple as this is "visual programming" ^_^.
* Art assets purchased from the unity asset store.