
亲临三国
Visit the Three Kingdoms is a sandbox game of historical simulation. Created with "Romance of the Three Kingdoms" and "Histories Of The Three Empires" as the main theme background. The game is mainly based on role-playing gameplay.
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Game contextLatest: IGF Team
| ContextThe evidence factors used to assess whether this game belongs on IndieGame.Fan. | Status | Notes Latest Contributor: IGF TeamEdit notes |
|---|---|---|
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Updated: Jul 14, 2026Creative controlWho appears to retain creative control of the game. | ||
Updated: Jul 14, 2026Release statusWhether and how the game has been released. |
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6 itemsAbout the Game
Visit the Three Kingdoms is a sandbox game of historical simulation. Created with "Romance of the Three Kingdoms" and "Histories Of The Three Empires" as the main theme background. The game is mainly based on role-playing gameplay. Players can play any game character or create their own characters to play the game.
The characters in the game have multiple identities such as royal family, monarch, civil servant, military commander, ranger, noble family, businessman, celebrity, and literati. Each character has a variety of personal ambitions to drive his behavior decisions at the time.
On the basis of predecessors' various Three Kingdoms games and other gameplay, combined with artificial intelligence technology to find a more novel and interesting form of display to reflect the charm of the Three Kingdoms culture.
Artificial intelligence technology allows characters and groups to have a relatively high anthropomorphic emotion and goal drive. Make diversified behaviors of characters from the Three Kingdoms and historical masses, rather than traditional methods, through numerical or aversion settings, rigid code execution. This will be the core direction of the game's innovation.
The characters in the game have multiple identities such as royal family, monarch, civil servant, military commander, ranger, noble family, businessman, celebrity, and literati. Each character has a variety of personal ambitions to drive his behavior decisions at the time.
On the basis of predecessors' various Three Kingdoms games and other gameplay, combined with artificial intelligence technology to find a more novel and interesting form of display to reflect the charm of the Three Kingdoms culture.
Artificial intelligence technology allows characters and groups to have a relatively high anthropomorphic emotion and goal drive. Make diversified behaviors of characters from the Three Kingdoms and historical masses, rather than traditional methods, through numerical or aversion settings, rigid code execution. This will be the core direction of the game's innovation.