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山河营造

Build an ancient mountain settlement in a deterministic 3D colony survival sim. Choose settlers, plan shelters, farms, workshops, storage and defenses, then survive hunger, winter, illness, trade demands and social strain.

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About the Game

山河营造 is an ancient 3D top-down colony building and survival simulation. Lead a small group of settlers into mountains, water sources, wetlands, ore veins and nearby communities. From the first shelter, plan storage, farms, workshops, roads, rooms and defenses, then turn a temporary camp into a settlement that can survive winter and form its own order.

Settlers are not anonymous workers. They have skills, traits, needs, health, old wounds and social ties. Hunger, fatigue, cold, injury, disease, room quality and relationships affect their mood and efficiency. A shortage of materials, a blocked path, an illness or an outside demand can become a new story.

Construction is a process: blueprints need materials, hauling, work-site caches, staged building and room analysis. Production grows through resource chains including food, fuel, wood, stone, clay, pottery, water, herbs and basic crafts. Players need to understand why work stalls, then adjust storage, roads, work priorities and production plans.

Key features:

- Ancient mountain-and-river themed 3D colony management.

- Deterministic simulation: the same seed and input sequence reproduce the same result.

- Character-driven work scheduling, needs, mood, health and relationship systems.

- Survival expansion from shelter, food and fuel into farms, workshops, pottery, stored water, medicine and defenses.

- Seasonal pressure, resources, disease, corpse decay, trade, commissions and outside threats.

- Readable inspection panels, activity logs and 3D presentation that help players understand failure instead of facing a black box.