indiegame.fan
That's Football(我称它为足球) header art

That's Football(我称它为足球)

A minimalist top-down 2D MOBA soccer game. Arcade, not realistic passing: dribble, dash, tackle, swap. 3-minute matches—score fast, pay for mistakes. Command 1 of 3; teammates hold position. Ball orbits you; change direction to shoot. Swap to a teammate in your direction. Teamwork wins.

Steam Page
Developer
Publisher
Release
Coming Soon
Steam Reviews
No reviews yet

Does this feel indie?

Vote based on whether this game feels indie to you. You can change your vote at any time. Results earn an IGF score after 10 accepted votes.
No votes yet
Vote on More Games
Game contextLatest: IGF Team
ContextThe evidence factors used to assess whether this game belongs on IndieGame.Fan.Status
Notes
Latest Contributor: IGF TeamEdit notes
Search Google: Who developed That's Football(我称它为足球)?Developer scaleThe operating scale of the game's developer.
Search Google: Who published That's Football(我称它为足球)?Publisher scaleThe operating scale of the game's publisher.
Search Google: Is That's Football(我称它为足球) self-published or published by RM_MK?Publisher statusHow the game's publishing relationship is classified.
Search Google: How is That's Football(我称它为足球) and RM_MK funded?FundingThe known source of funding behind the game.
Search Google: Who controls the creative direction and IP for That's Football(我称它为足球) and RM_MK?Creative controlWho appears to retain creative control of the game.
Search Google: What is the release status of That's Football(我称它为足球)?Release statusWhether and how the game has been released.

Media

8 items

About the Game

A minimalist top-down 2D MOBA soccer game. No realistic passing lanes—just crisp arcade action built around dribbling, dashing, tackling, and swapping. Three-minute matches: score for thrill, slip for punishment. Each team fields three players; you command one in real time while the others hold their positions. With the ball, it orbits around you—change direction to line up your shot. Need to counter or reset? Swap control to a teammate in your move direction. Team play wins.

Pre-match build, in-match decisions

Allocate 5 skill points across Move, Dribble, Pass, and Stamina before the match. Customize your avatar and colors to define your playstyle early.

Four core skills, one match rhythm

Every player starts with Kick, Dash, Swap, and Change Direction. The pitch spawns Energy and pickups—restore stamina, or grab Super Dash, Power Shot, Slide Tackle, Aim Assist, and stat boosts.

Slide tackle, steal, stun

Slide Tackle lets you burst in your move direction; hit an opponent to briefly stun them and steal the ball if they are holding it.

Multiple pitches, interactive terrain

Four pitches are available now, each with a different layout. Some feature attraction fields, repulsion fields, and moving walls that reshape dribbling and shooting lanes. More exciting pitches are planned for future updates.

Game modes

  • Solo / Campaign — Practice alone and learn controls and pitch mechanics

  • LAN — Local rooms with 1v1 and 2v2

  • Online — Lobby, quick match, private rooms, or direct IP connect

Online PvP uses frame sync; goals, own goals, and wins are tracked in your profile.

Easy to pick up, room to master

Keyboard and gamepad supported. Clear top-down view, simple rules: 3 minutes, more goals, more swaps, more pickups.