
日月協約
A 2D narrative-driven game combining exploration, puzzle-solving, and meaningful choices. Set in a post-apocalyptic world, players shape the story and its ending through dialogue and key decisions.
Does this feel indie?
Vote based on whether this game feels indie to you. You can change your vote at any time. Results earn an IGF score after 10 accepted votes.| ContextThe evidence factors used to assess whether this game belongs on IndieGame.Fan. | Status | Notes Latest Contributor: IGF TeamEdit notes |
|---|---|---|
Media
6 itemsAbout the Game

Game Overview
This game is an interactive narrative project developed as a university capstone. Players explore the world and make choices that shape the story, experiencing conflicts between different value systems while navigating the tension between fate and free will.
Key Features
2D Exploration Gameplay: Freely move and explore different environments
Branching Narrative: Dialogue choices influence story progression
Clue Collection: Discover documents and environmental hints to piece together the truth
Item System: Items have multiple uses, affecting how puzzles are solved
Multiple Endings: Player decisions lead to different outcomes
Objective
Players take on the role of the protagonist, Liden, uncovering the truth through dialogue and exploration. By completing tasks and making choices, the story progresses toward different endings.