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致,我亲爱的

A narrative-driven psychological horror visual novel. Player's choices lead to distinct emotional paths and story outcomes. "You" navigate a shifting consciousness, making choices within fragmented scenes that buried memories.

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About the Game

To My Dearest—

一款心理恐怖视觉小说,围绕记忆与自我认知展开。

An English version is planned for release later this year.

A psychological visual novel about memory, perception, and the feeling of being watched.

You will traverse fragmented memories and distorted perceptions, accompanied by figures of unknown origin. Within a collapsing landscape of consciousness, you make choices and move through scenes shaped by emotion and recollection, gradually piecing together a past and a self that have been erased or forgotten.

Your decisions will reshape what lies ahead—and what remains of you.

The story begins with a corpse… but “you” do not care what it is. Only confusion, disorientation, and a biting cold drive you to escape.

Then the kite appears.
And the others follow.

You cannot tell what is real, nor where those watching you truly come from.

There is no need to explain.
When you return to reality, “you” will know whose guidance to follow.

• Multiple branching paths and endings
• Your choices determine whether “you” confront, avoid, or remain trapped within it all