indiegame.fan
执念刑警之消失的证人 header art

执念刑警之消失的证人

Lu Yan has 9 days to find the truth and bring five strangers back alive. Hours of cinematic video — surveillance, dashcam, interrogations — are the evidence you study; a punishing board demands you connect 130+ clues and 70+ deductions by hand. Stuck? Spend Intuition. 6–8 hours.

Steam Page
Release
May 22, 2026
72 days ago
Steam Reviews
Very Positive259 reviews89.2%

Does this feel indie?

Vote based on whether this game feels indie to you. You can change your vote at any time. Results earn an IGF score after 10 accepted votes.
No votes yet
Vote on More Games
Game contextLatest: IGF Team
ContextThe evidence factors used to assess whether this game belongs on IndieGame.Fan.Status
Notes
Latest Contributor: IGF TeamEdit notes
Updated: Jul 14, 2026Developer scaleThe operating scale of the game's developer.
Updated: Jul 14, 2026Publisher scaleThe operating scale of the game's publisher.
Updated: Jul 14, 2026Publisher statusHow the game's publishing relationship is classified.
Search Google: How is 执念刑警之消失的证人 and 迷雾工作室 funded?FundingThe known source of funding behind the game.
Updated: Jul 14, 2026Creative controlWho appears to retain creative control of the game.
Updated: Jul 14, 2026Release statusWhether and how the game has been released.

Media

6 items

About the Game

OBSESSION — The Vanishing Witness

Three weeks ago, a man fell from Wujiang Bridge. The police ruled it suicide. Case closed.
Three weeks later, five strangers vanish one after another. Their only common thread: that same night, each of them crossed that same bridge.
It wasn't suicide.

The Detective


Lu Yan, 28. Detective with the Criminal Investigation Brigade. Nickname: "Mad Dog" — once he bites into a case, he doesn't let go.
Pressure from above. Witnesses gone silent. The shadow of a corporate empire weighing on every report.
You have 9 days to bring all five back alive.

Gameplay


The Vanishing Witness gives you two things at once.

One. Hours of long-form cinematic video. Surveillance pulls, dashcam recordings, interrogation playbacks, scene reconstructions, character dialogue — everything delivered through the camera. The video isn't a cutscene. It's the evidence you have to study. You watch for the details everyone else missed.

Two. A genuinely punishing evidence board. 130+ clues, 70+ deductions — all dragged, placed, and connected by your own hand. The system doesn't reason for you, and it doesn't filter. Once a clue lands on the board, it stays. Once a red string is drawn, it doesn't come down. When you're truly out of ideas, spend Intuition coins for a hint.

The video lets you see the scene. The board forces you to think it through. The two alternate — and that's the core of this game.