indiegame.fan
童谣无忌 header art

童谣无忌

In 1998, journalist Gu Yao comes to Hongcha Valley after an anonymous letter. A nursery rhyme points to a chain of old murders. Explore scenes, question witnesses, and connect clues to separate truth from lies. Uncover a family secret buried for over twenty years.

Steam Page
Developer
Publisher
Release
Coming Soon
Steam Reviews
No reviews yet

Does this feel indie?

Vote based on whether this game feels indie to you. You can change your vote at any time. Results earn an IGF score after 10 accepted votes.
No votes yet
Vote on More Games
Game contextLatest: IGF Team
ContextThe evidence factors used to assess whether this game belongs on IndieGame.Fan.Status
Notes
Latest Contributor: IGF TeamEdit notes
Search Google: Who developed 童谣无忌?Developer scaleThe operating scale of the game's developer.
Search Google: Who published 童谣无忌?Publisher scaleThe operating scale of the game's publisher.
Search Google: Is 童谣无忌 self-published or published by Youki Fung?Publisher statusHow the game's publishing relationship is classified.
Search Google: How is 童谣无忌 and Youki Fung funded?FundingThe known source of funding behind the game.
Search Google: Who controls the creative direction and IP for 童谣无忌 and Youki Fung?Creative controlWho appears to retain creative control of the game.
Search Google: What is the release status of 童谣无忌?Release statusWhether and how the game has been released.

Media

5 items

About the Game

Rhyme of the Innocent is a dialogue-driven mystery visual novel set in 1998. Step into the shoes of Gu Yao, a journalist in 1998, as you travel to Hongcha Valley—a remote village in Anhui Province—to uncover the truth behind an anonymous letter and an eerie nursery rhyme connected to an old, unsolved case.

Investigate the village through exploration, evidence-based conversations, item inspection, and timeline reconstruction. As testimonies begin to conflict, each choice may change what you learn and how the story unfolds.

Key Features

  • Dialogue-focused detective narrative

  • Exploration, item interaction, and clue-linking mechanics

  • Chapter-based progression with multiple endings

  • Atmospheric presentation with cinematic audio-visual moments