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梅计划MeiErWo Plan

This is a highly freeform idle game centered around placement mechanics—no need to wait through long periods during gameplay. Each game node unlocks new content, and you can choose one of six gameplay systems to start with, all sharing a single save file Early access version does not support English

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Release
December 12, 2025
232 days ago
Steam Reviews
7 user reviews7 reviews71.4%

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Media

7 items

About the Game

English is not supported temporarily

Game Introduction

"Project Mei" is an idle game that combines multiple idle mechanics.

It breaks the fourth wall—you are the player, no need to play other roles. Write a new chapter in this story.

Game Features

Choose one of 6 gameplay systems to start with. All systems share the same save file, with full progress synchronization for items, bonuses, and more.

Currently implemented systems—more content coming soon!

3. Crafting System

As a player, you have the power to continue the story. Use basic resources to create other items.

Upgrading the Crafting System increases resource regeneration speed.

Raising your Inspiration Level unlocks more blueprints for crafting additional items.

Each item has unique uses waiting for you to discover.

  • Unlock the Cooking Mechanic after completing ingredient-related quests.

  • Unlock the Alchemy Mechanic after completing alchemy-related quests.

Special Thanks

Inspired by "Melvor Idle". While this game features independently created core gameplay and content settings, it will bring a brand-new experience.

Future Content Plans

1. Lumber System (Planned)

Keywords: Logging, Fire-MakingA classic opening for traditional idle games.Gameplay:Choose any plot of land to cut down trees, accumulate corresponding proficiency. Each plot has multiple types of trees that yield different woods.Includes multi-stage wood processing processes, such as using wood as fuel for combustion.

2. Mine City System (Planned)

Keywords: Mining, CityMonopoly-themed idle gameplay.Gameplay:Roll the dice to move on a circular map, travel between different cities to trade goods for gold, and explore hidden mineral veins.Also build your exclusive interdimensional pocket base and experience in-depth city development fun.

4. Travel System (Planned)

Keywords: Combat, Exploration, ChallengeGameplay:Challenge random dungeons, plunder rare resources, and temper your strength.

5. Class System (Planned)

Keywords: UniqueGameplay:Unlock exclusive auxiliary gameplay such as farming, breeding, and fishing;After choosing a specialized class, some game rules will be permanently changed, without restricting the experience of other class content.

6. Summoning System (Planned)

Keywords: Anomaly EntitiesGameplay:Summon powers from beyond the world—forces even the developer cannot fully comprehend.

Developer's Commitment

  • The base game and all expansion packs are free updates. Unlock all content without payment—start your adventure with zero barriers.

  • We will continuously collect player feedback during the beta phase to optimize gameplay balance, fix bugs, and improve the gaming experience.

  • Each system is an independent and complete "small world" that does not affect the core experience while bringing new fun!