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泥舟と罪人

A closed-off ghost town, and the unsolved bizarre serial murders that once occurred there. A “daily life collapse” suspense × death game novel ADV that depicts the obsessive love and revenge of 11 people whose lives were irrevocably shattered by that horrific incident.

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About the Game

Unravel the lives of 11 people whose entire existences were irrevocably shattered by a horrific incident.
A multi-ending dark novel ADV.

■Synopsis

In the sealed ghost town, the former imperial capital "Kuroganejima," a gruesome serial murder case once took place.

Kotoha, seeking the truth behind her parents' deaths, teams up with detective Takara to unravel the mystery of the incident.

It was meant to be a modest act of resistance to settle their pasts. That was all it was supposed to be...

■Overview

This game is a suspense novel ADV set in a near-future nation, where you confront an unsolved incident.

Engage in conversations with the 11 people involved, decipher documents, and delve into the mystery of the event.

As the story progresses, you will find yourself drawn into an “informal trial by concerned parties” orchestrated by someone.

Through your choices—such as exploration, side stories, and character friendship—different aspects of the incident will come to light.

Amid the repeating deliberations and executions, and the chain of tragedies, uncover the truth.

There are no "happy endings" in this story.

But not everything will be in vain.

■Customizable Choice System with PERKs

Players can set PERKs (personality traits, aptitudes) for the protagonist.

The set PERKs will change her parameters, appearance, and the content of choices.

The impact of PERK-based choice variations ranges from minor details to major branching points.

PERKs increase as you progress through the story.

■Exploration Part with a Sense of Control

In the exploration part, you gather information through point-and-click controls.

The information you collect will affect later developments and available choices.

■Side Stories that Depict the Many Facets of the Case

Side stories will be unlocked as the main story progresses.

In these side stories, you can read narratives told through investigation materials, news articles, and the perspectives of other characters.

The protagonist has no way of knowing this information—but you will.

■Multi-Endings Unlocked by Affinity Levels

Certain characters have individual endings reachable by raising their affinity.

Changes in relationships allow you to touch on their backgrounds and witness special episodes.

While solving the incident's mystery, actively reach out to characters who catch your interest.