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着色 Project_Shading 技术演示demo header art

着色 Project_Shading 技术演示demo

This is a fps game, players must rescue Cai Lin and eliminate malevolent data entities to overcome numerous challenges and achieve rebirth.

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Release
September 26, 2025
309 days ago
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Media

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About the Game

Worldview

In a computer that has been neglected by its owner for a long time, the data objects are suffering a catastrophic disaster. The owner never cleans up files, redundant installation packages, broken cache, and virus files rampage, squeezing living space, scratching bodies, and even devouring weak data entities. ​

Cailin "is a data entity responsible for copying and backing up files. It has a gentle personality and maintains order in chaos. When the computer was overloaded and vibrated, it performed an emergency copying task and suddenly encountered a strong current interference program - "Ai Ruo" was unexpectedly born in the chaotic code flow. ​

Ai Ruo opened her eyes and witnessed the tragic situation of her compatriots: those who were twisted and howled by redundant files, those who were devoured by viruses, and those who were on the brink of death in cache fragments... Hatred ignited it, and it was determined that the root cause was the irresponsible owner. ​

Blackened Ai Ruo uses special code energy to condense resentful data bodies and secretly writes the "Type 1 Biological Consciousness Data Entity Converter", vowing to transform the owner's consciousness into data bodies, allowing them to personally experience hardships and complete revenge. ​

Overall style

  • Anime style

Unique features

  • Unique visual style: At the beginning of the game, it is a line script style, and the visual style gradually upgrades with the plot, eventually becoming super realistic.

  • Unique worldview: set against the backdrop of the computer data world, linking the survival of data entities with the behavior of their owners, full of creativity. ​

  • Rich plot choices: Whether to save Cailin or not and the selection of side quests bring multiple endings, increasing playability and replay value. ​

  • Integrating multi-element gameplay: combining action battles, exploration and puzzle solving, and plot selection to provide a comprehensive experience. ​

  • Immersive atmosphere: exquisite graphics, music and vivid plot, immersing people in a world of crisis data.

Core gameplay

Goal

  • Players need to stop Airo's revenge plan and defeat it, and the choice of whether to save Cailin during the process will affect the direction and ending of the plot. ​

Challenge

  • Ai Ruo's small data entities: moves quickly, deals high damage, and has a large quantity. It takes some time to search and clean them up

  • Multiple levels: Each level has unique terrain and obstacles, with rich physical interactions.

Game mechanics

  • Combat system: Manipulate data characters to engage in battles with a strong sense of impact. Defeat enemies, collect data, energy, heal and replenish bullets.

  • Exploration and puzzle solving: Explore levels to find paths and fight against enemies, with difficulty increasing with each level. ​

  • Selection mechanism: When encountering Cailin, choose to save or not to save. If you save, you will receive help. If you don't save, the difficulty will increase but there may be special plotlines. ​

Game time

  • The main storyline lasts about 0.5 hours, and exploring the full content and experiencing multiple endings takes about 1.2 hours. ​

School of thought

  • First person role-playing shooting game that combines elements of combat, exploration, puzzle solving, and plot selection. ​