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小角色

这是一个增加了移动维度的类杀戮尖塔卡牌DBGrogue游戏。构筑中的移动维度将发挥重要作用,你将扮演武士,刺客,猎人,法师等角色体验一段战胜心魔的故事。

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Latest Contributor: IGF TeamEdit notes
Search Google: Who developed 小角色?Developer scaleThe operating scale of the game's developer.
Search Google: Who published 小角色?Publisher scaleThe operating scale of the game's publisher.
Search Google: Is 小角色 self-published or published by xiaojiangshan?Publisher statusHow the game's publishing relationship is classified.
Search Google: How is 小角色 and xiaojiangshan funded?FundingThe known source of funding behind the game.
Search Google: Who controls the creative direction and IP for 小角色 and xiaojiangshan?Creative controlWho appears to retain creative control of the game.
Search Google: What is the release status of 小角色?Release statusWhether and how the game has been released.

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About the Game

It's just a game made by a small character.

As a player, I've been thinking about a lot of stslike games, what is the core highlight of this game, does it have a sense of "a mod that looks a lot like sts"? unfortunately, most games don't. There are many games that "stitch" together a slaying spire game and a battle flag game, but after I experienced it, I always felt that these games lacked a bit of a "build" game flavor. As a game that controls a single role, it is difficult to restore the feeling of strategizing and commanding generals in a war chess game, so I still focus on the "cards" in the process of "stitching", and make the so-called war chess elements into the fourth port in addition to the "offensive end", "defense end" and "operation end" - "mobile terminal", so I have always emphasized that the small role is not stslike plus battle flags, but stslike plus "one-dimensional".

I hope I enjoy my game.