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漂流、のち、座礁 header art

漂流、のち、座礁

A first-person Japanese horror set in a secluded forest house. With no loud jump scares, it’s ideal for beginners. Playtime: 15–30 minutes. Monochrome visuals create quiet, creeping tension. Developed in two months by a 19-year-old student, focusing on slow, unsettling exploration.

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Developer
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Release
July 31, 2025
1 year and 2 days ago
Steam Reviews
9 user reviews9 reviews100.0%

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Latest Contributor: IGF TeamEdit notes
Search Google: Who developed 漂流、のち、座礁?Developer scaleThe operating scale of the game's developer.
Search Google: Who published 漂流、のち、座礁?Publisher scaleThe operating scale of the game's publisher.
Search Google: Is 漂流、のち、座礁 self-published or published by Ituki Ebina?Publisher statusHow the game's publishing relationship is classified.
Search Google: How is 漂流、のち、座礁 and Ituki Ebina funded?FundingThe known source of funding behind the game.
Search Google: Who controls the creative direction and IP for 漂流、のち、座礁 and Ituki Ebina?Creative controlWho appears to retain creative control of the game.
Search Google: What is the release status of 漂流、のち、座礁?Release statusWhether and how the game has been released.

Media

6 items

About the Game

■ Story

A psychological horror experience set in a secluded house deep within the forest.
Uncover the truth of your past through quiet exploration and unease.

■ Gameplay

A first-person exploration adventure.
Interact with objects and collect fragments of memory as you unravel the story.

■ Playtime

Approximately 15–30 minutes to complete.
Perfect for a short, immersive horror experience—even for newcomers.

■ Genre

Japanese Horror / Exploration Adventure

■ Unique Features

  • A completely monochrome world enhances the eerie silence and surreal atmosphere.

  • No cheap jump scares. Fear comes from the slow, creeping dread that builds as you explore.

  • A focus on psychological horror, using sound and space to instill a deep sense of discomfort.

■ Behind the Scenes

  • Developed by a 19-year-old student.

  • Entirely self-taught in both programming and design.

  • Completed in just two months with zero budget—a true passion project and debut title.

Stream

  • OK!