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重返战场 header art

重返战场

This is a multi-player competitive shootout game, biased towards low configuration, low threshold, high fluency, comfortable operation feel, fast pace, leisure entertainment, decompression of the game experience. Subsequent copies of various skins will be dropped.

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Developer
Publisher
Release
May 12, 2025
1 year and 82 days ago
Steam Reviews
Mixed36 reviews63.9%

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Search Google: Who developed 重返战场?Developer scaleThe operating scale of the game's developer.
Search Google: Who published 重返战场?Publisher scaleThe operating scale of the game's publisher.
Search Google: Is 重返战场 self-published or published by Chenlong?Publisher statusHow the game's publishing relationship is classified.
Search Google: How is 重返战场 and Chenlong funded?FundingThe known source of funding behind the game.
Search Google: Who controls the creative direction and IP for 重返战场 and ao and mi?Creative controlWho appears to retain creative control of the game.
Search Google: What is the release status of 重返战场?Release statusWhether and how the game has been released.

Media

8 items

About the Game


"Return to the Battlefield" is a next generation FPS (first person shooter) micro end game, with comparable to the picture quality of the client game, delicate operation feel and rich system gameplay. The subsequent research and development will have high requirements for art.
Mode introduction
Team competition: The game mode with the goal of destroying enemies, the first to destroy a specified number of enemies within a fixed time can win.

Blasting mode: The offensive side needs to use C4 bombs to destroy the target, while the defense side has to prevent the target from being destroyed, and the cooperation of the player is very high and competitive.

Challenge Mode: Players need to kill computer-controlled monsters and the final BOSS. In this mode, you can win the final bonus box and unique BOSS bonuses by killing monsters.