
消失的妹妹(The Vanished Sister)
This game delivers classic horror gameplay with innovative additions like an AI emotional system and variable item generation. It has a one-death rule, numerous escape methods, and levels with unique designs.
Developer
Publisher
Release
February 4, 2024
2 years and 180 days ago
Steam Reviews
Mixed18 reviews55.6%
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Game contextLatest: IGF Team
| ContextThe evidence factors used to assess whether this game belongs on IndieGame.Fan. | Status | Notes Latest Contributor: IGF TeamEdit notes |
|---|---|---|
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Updated: Jul 14, 2026Publisher scaleThe operating scale of the game's publisher. | ||
Updated: Jul 14, 2026Publisher statusHow the game's publishing relationship is classified. | ||
Updated: Jul 14, 2026Creative controlWho appears to retain creative control of the game. | ||
Updated: Jul 14, 2026Release statusWhether and how the game has been released. |
Media
11 itemsAbout the Game
Developed independently by a Bilibili horror game anchor for two and a half years
-Innovatively adding an emotional system to artificial intelligence, accumulating anger points while chasing players. With each stage of anger, AI's various abilities will be improved to varying degrees
-Carefully building advanced artificial intelligence systems
-All props are randomly generated, with multiple escape methods and a permanent death mechanism, providing a brand new experience in each game
-The game is divided into multiple levels of difficulty, each with its own unique design

Background story:
My younger sister mysteriously disappeared, and the protagonist followed her trail to a mysterious sea building. As night fell, the terrifying secrets buried here gradually became apparent.Gameplay:
In this game, players need to avoid the capture of "spiritual bodies" that may be hidden in any corner, stimulate all intelligence, and use various props found along the way to find ways to escape. Even the most tenacious players must give their all in harsh environments, do their best to survive, and escape into the sky.Game features:
-Typical design of traditional horror escape games-Innovatively adding an emotional system to artificial intelligence, accumulating anger points while chasing players. With each stage of anger, AI's various abilities will be improved to varying degrees
-Carefully building advanced artificial intelligence systems
-All props are randomly generated, with multiple escape methods and a permanent death mechanism, providing a brand new experience in each game
-The game is divided into multiple levels of difficulty, each with its own unique design
