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星域商旅 header art

星域商旅

Combining elements from the Age of Discovery trade, idle combat, strategic choices,character development, engage in trading, technological research, demon hunting, caravan dispatch, town patrols, workshop cultivation, and more to acquire various resources, upgrades, bonuses, challenging the endless

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Search Google: Who developed 星域商旅?Developer scaleThe operating scale of the game's developer.
Search Google: Who published 星域商旅?Publisher scaleThe operating scale of the game's publisher.
Search Google: Is 星域商旅 self-published or published by 沉默的二刺螈?Publisher statusHow the game's publishing relationship is classified.
Search Google: How is 星域商旅 and 沉默的二刺螈 funded?FundingThe known source of funding behind the game.
Search Google: Who controls the creative direction and IP for 星域商旅 and 沉默的二刺螈?Creative controlWho appears to retain creative control of the game.
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Media

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About the Game

Endless Idle Placement

Embark on a trading journey in randomly generated worlds, recruiting caravan members, enhancing their combat capabilities through technological research and member development, and engaging in battles against invading demons.

Built on a idle game framework, the architecture supports offline operations post-technology research, diverse member development modules, and accumulating luck points and various permanent talents/bonuses through repeated reincarnations to tackle seemingly impossible battles.

Each new game start offers a fresh experience, with more stacked talents/permanent bonuses gained through reincarnation, allowing for faster growth without retracing the same path. Focus on improving trade with each iteration.

Technological advancements unlock various automatic and offline features, as well as new development modules (to be updated later), freeing up hands to fully enjoy the pleasure of cultivation.

Currently completed thematic modules include reincarnation, implemented talents, map trading, caravan member recruitment and development (including genetic modification, member equipment, energy fusion), technological research, demon hunting, mission acceptance, and some permanent bonuses.

To be completed:
Town patrols, workshop construction, member dispatch, endless forbidden lands, and talent evolution development.

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It's rubbish. Go back and redo it