
Ninja Otedama R ~忍者お手玉R~
A funny party game in which you launch ninjas like a cue ball and carry them so that they don't drop.
Developer
Publisher
Release
March 9, 2023
3 years and 146 days ago
Steam Reviews
Awaiting reviews
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Game contextLatest: IGF Team
| ContextThe evidence factors used to assess whether this game belongs on IndieGame.Fan. | Status | Notes Latest Contributor: IGF TeamEdit notes |
|---|---|---|
Media
6 itemsAbout the Game
A funny party game in which you launch ninjas like a cue ball and carry them so that they don't drop.
-Normal Stage-
Carry the ninja to the goal without dropping him.
Total of 50 stages.
Can be played by 1 to 4 players.
-Competitive mode-
This mode requires 2 or more players. Maximum 4 players.
Slash match
Compete the number of times you slay the ninja.
If a ninja falls, the game ends at that point.
Last Strike
The last person to slay a ninja wins.
Basketball
Compete for points by placing a ninja in the opponent's box.
"Operation Methods"
Controller (XBOX type controller recommended)
Left stick: Move left/right
A button: Jump
X button: Forward attack
B button: Head sliding
Y button: Upward attack
Start button: Menu display
Keyboard operation (If a controller is not connected, the keyboard can be used to operate the controller.)
A/D: Move left/right
Space: Jump
Enter: Forward attack
Ctrl: Head sliding
Shift: Upward attack
Tab: Menu display
-Normal Stage-
Carry the ninja to the goal without dropping him.
Total of 50 stages.
Can be played by 1 to 4 players.
-Competitive mode-
This mode requires 2 or more players. Maximum 4 players.
Slash match
Compete the number of times you slay the ninja.
If a ninja falls, the game ends at that point.
Last Strike
The last person to slay a ninja wins.
Basketball
Compete for points by placing a ninja in the opponent's box.
"Operation Methods"
Controller (XBOX type controller recommended)
Left stick: Move left/right
A button: Jump
X button: Forward attack
B button: Head sliding
Y button: Upward attack
Start button: Menu display
Keyboard operation (If a controller is not connected, the keyboard can be used to operate the controller.)
A/D: Move left/right
Space: Jump
Enter: Forward attack
Ctrl: Head sliding
Shift: Upward attack
Tab: Menu display