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迷失 header art

迷失

Lost is a first person psychological horror game. Suddenly crossing into the inner world of the teaching building, immersing oneself in an incredible scene is thrilling, and enjoying a truly terrifying experience. This is my girlfriend。

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Updated: Jul 14, 2026Developer scaleThe operating scale of the game's developer.
Updated: Jul 14, 2026Publisher scaleThe operating scale of the game's publisher.
A separate publisher is listed without a proven bounded regional or service-only role.
Search Google: Is 迷失 self-published or published by 光?Publisher statusHow the game's publishing relationship is classified.
Search Google: How is 迷失 and 光 funded?FundingThe known source of funding behind the game.
Search Google: Who controls the creative direction and IP for 迷失 and 光 and hikari?Creative controlWho appears to retain creative control of the game.
Updated: Jul 14, 2026Release statusWhether and how the game has been released.

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About the Game

Warning: This video game may cause photosensitive seizures. It is recommended that players make their own decisions.



Important reminder: This game revolves around exploration, slowly creating a tense atmosphere and creating a more profound and interesting experience. The storyline progresses layer by layer with the bizarre visuals and subtle details of the surrounding environment. Please remember that this game is a non-traditional game with high difficulty.



Lost is a first person psychological horror game.



Exploring an ever-changing and mysterious teaching building, immersing oneself in incredible scenes is both comfortable and thrilling, enjoying a truly terrifying experience.




environment

The story takes place in a large teaching building. A student who is sleeping in class suddenly wakes up to find that all the students around him have disappeared. The teaching building is completely unrecognizable and lost in it. The twisted and eerie space will take you to places you never imagined.

We often feel that the body is composed of the soul, brain, and body. Part is rationality, part is sensibility, and part is perception.

In the game, players are the soul and the emotions. The NPC controlled by the player itself is rational. Perceiving it lost.

The game story is about NPCs (rational) gradually perceiving anomalies within their bodies. Feeling someone controlling oneself. As he explores in the game, he is himself in front of the computer. Recalling one's own tactile, visual, and auditory senses.

What is real and what is virtual, only defined. Waiting to be overthrown~