
風の祝子 ~早苗さんの妖怪退治~
Aerial action with lots of jumping! Take control of Sanae and try to get through the five stages!
Developer
Publisher
Release
February 18, 2022
4 years and 166 days ago
Steam Reviews
Positive14 reviews92.9%
Does this feel indie?
Vote based on whether this game feels indie to you. You can change your vote at any time. Results earn an IGF score after 10 accepted votes.No votes yet
Game contextLatest: IGF Team
| ContextThe evidence factors used to assess whether this game belongs on IndieGame.Fan. | Status | Notes Latest Contributor: IGF TeamEdit notes |
|---|---|---|
Updated: Jul 14, 2026Developer scaleThe operating scale of the game's developer. | ||
Updated: Jul 14, 2026Publisher scaleThe operating scale of the game's publisher. | ||
Updated: Jul 14, 2026Publisher statusHow the game's publishing relationship is classified. | ||
Updated: Jul 14, 2026Creative controlWho appears to retain creative control of the game. | ||
Updated: Jul 14, 2026Release statusWhether and how the game has been released. |
Media
6 itemsAbout the Game
Aerial action with lots of jumping!
Take control of Sanae and try to get through the five stages!
This is a low-risk action that allows you to attack safely from a distance.
You need to align your axis with the enemy, so you can combine it with hovering for a concentrated attack.

You can jump even when you are in the air. You can jump in the air as many times as you want.
When jumping in the air, the attack is judged to be downward. The power is three times that of the shot.
You can stomp on enemies as you pass by them, or position yourself above them to increase your firepower.
.
Keep your fall speed much lower and stay in the air.
It's the lifeblood of aerial combat, whether you're moving carefully through a danger zone or moving precisely to align your axis with the enemy.
.
Increases movement speed, and while dashing, attack judgments are generated around you.
Use it to intercept enemies coming towards you, or just hit them with your body.
You can safely dispose of troublesome enemies on top of steps by continuing to hit them!
.
There are no remaining units, if you get hit, you will have to start over from the midpoint
Estimated play time: about 1 hour
Take control of Sanae and try to get through the five stages!
How to play
- Shot: Default Z key
- Jump: Default X key
- Hovering: default spacebar
- Dash: press and hold the shot key on ground
Shot
This is a low-risk action that allows you to attack safely from a distance.
You need to align your axis with the enemy, so you can combine it with hovering for a concentrated attack.

Jump
You can jump even when you are in the air. You can jump in the air as many times as you want.
When jumping in the air, the attack is judged to be downward. The power is three times that of the shot.
You can stomp on enemies as you pass by them, or position yourself above them to increase your firepower.
.Hovering
Keep your fall speed much lower and stay in the air.
It's the lifeblood of aerial combat, whether you're moving carefully through a danger zone or moving precisely to align your axis with the enemy.
.Dash
Increases movement speed, and while dashing, attack judgments are generated around you.
Use it to intercept enemies coming towards you, or just hit them with your body.
You can safely dispose of troublesome enemies on top of steps by continuing to hit them!
.Other
There are no remaining units, if you get hit, you will have to start over from the midpoint
Estimated play time: about 1 hour