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兵法:战国篇

A tactical strategy game with a background set in the Warring States Period.

Steam Page
Developer
Release
December 6, 2020
5 years and 240 days ago
Steam Reviews
Very Positive143 reviews81.1%

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Updated: Jul 13, 2026Developer scaleThe operating scale of the game's developer.
Updated: Jul 13, 2026Publisher scaleThe operating scale of the game's publisher.
A separate publisher is listed for this release.
Search Google: Is 兵法:战国篇 self-published or published by 奇正游戏 and 史图馆?Publisher statusHow the game's publishing relationship is classified.
Search Google: How is 兵法:战国篇 and 奇正游戏 and 史图馆 funded?FundingThe known source of funding behind the game.
Search Google: Who controls the creative direction and IP for 兵法:战国篇 and 奇正游戏?Creative controlWho appears to retain creative control of the game.
Updated: Jul 13, 2026Release statusWhether and how the game has been released.
The game was released through a separate publisher.

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About the Game


A strategy game designed based on ancient books such as "Sun Tzu's Art of War" and "Six Tao". The background is set in the Warring States Period



Battles such as "Chang Ping", "Yi Que" and "Yan Ying" designed based on real history.



Can play "Robbery Grain Road", "Robbed Camp Village", "Segmented Encirclement" and "Suspicious Soldier".
There are currently 22 levels.



In order to show the role of "logistics," the actual topography of China was restored as much as possible.



It is no longer an extremely simplified design such as "Cavalry to defeat infantry and infantry to defeat archers".
At present, there are 7 types of arms "WuCai", "Wing Car", "Wuqi", "Ruiqi", "Wuzu", "Chongsi" and "Ruishi".
And there are concepts such as "weave", "front" and "morale strike".



It is no longer a heroic, simpler design like "force, intelligence, physical strength".
At present, there are 20 generals' capabilities such as "snap formation, combat gear, Shang Yangliang, ears and eyes, Fa-rectification, and general food".