
Developer
Release
December 6, 2020
5 years and 240 days ago
Steam Reviews
Very Positive143 reviews81.1%
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Game contextLatest: IGF Team
| ContextThe evidence factors used to assess whether this game belongs on IndieGame.Fan. | Status | Notes Latest Contributor: IGF TeamEdit notes |
|---|---|---|
Updated: Jul 13, 2026Developer scaleThe operating scale of the game's developer. | ||
Updated: Jul 13, 2026Publisher scaleThe operating scale of the game's publisher. | A separate publisher is listed for this release. | |
Updated: Jul 13, 2026Release statusWhether and how the game has been released. | The game was released through a separate publisher. |
Media
8 itemsAbout the Game

A strategy game designed based on ancient books such as "Sun Tzu's Art of War" and "Six Tao". The background is set in the Warring States Period

Battles such as "Chang Ping", "Yi Que" and "Yan Ying" designed based on real history.

Can play "Robbery Grain Road", "Robbed Camp Village", "Segmented Encirclement" and "Suspicious Soldier".
There are currently 22 levels.

In order to show the role of "logistics," the actual topography of China was restored as much as possible.

It is no longer an extremely simplified design such as "Cavalry to defeat infantry and infantry to defeat archers".
At present, there are 7 types of arms "WuCai", "Wing Car", "Wuqi", "Ruiqi", "Wuzu", "Chongsi" and "Ruishi".
And there are concepts such as "weave", "front" and "morale strike".

It is no longer a heroic, simpler design like "force, intelligence, physical strength".
At present, there are 20 generals' capabilities such as "snap formation, combat gear, Shang Yangliang, ears and eyes, Fa-rectification, and general food".