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刀锋突袭 header art

刀锋突袭

After a lot of time polishing and great discussion with art, it was born. It is not only a game that requires your patience to study, it is more like my child, with that kind of emotion, going and You are strangers to meet, I hope that you can become good friends, and bring it together in this nervous, exciting and refreshing world!

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Publisher
Release
November 20, 2019
6 years and 257 days ago
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Latest Contributor: IGF TeamEdit notes
Search Google: Who developed 刀锋突袭?Developer scaleThe operating scale of the game's developer.
Search Google: Who published 刀锋突袭?Publisher scaleThe operating scale of the game's publisher.
Search Google: Is 刀锋突袭 self-published or published by tianhong?Publisher statusHow the game's publishing relationship is classified.
Search Google: How is 刀锋突袭 and tianhong funded?FundingThe known source of funding behind the game.
Search Google: Who controls the creative direction and IP for 刀锋突袭 and tianhong?Creative controlWho appears to retain creative control of the game.
Search Google: What is the release status of 刀锋突袭?Release statusWhether and how the game has been released.

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About the Game

"Blade Attack" is a casual game of parkour.
The operation of the game adopts a minimalist two-button design. The player only needs to operate two buttons to experience the flowing feeling of the flying raft and the sensation of the hitting, which is the unique gameplay of "Blade Attack".
The art style of the game adopts the traditional Chinese ink-and-wash style. The overall performance of the game is improved on the basis of one, and the style of the picture is changed to Chinese ink, because of the simplicity and freehand features of ink and the core gameplay of the game. The theme of the game is very compatible with the game, which brings a new game experience to the player.