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Appetite for Detestation

Appetite for Detestation is a reverse-horror action platformer where you take the role of a monster awoken from a stone statue. Embark on a bloodthirsty rampage through randomly generated selection of a fictional Victorian era city locations into the Church to satiate your hunger with holy blood.

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Developer
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Release
May 19, 2021
5 years and 76 days ago
Steam Reviews
Positive28 reviews92.9%

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Notes
Latest Contributor: IGF TeamEdit notes
Updated: Jul 14, 2026Developer scaleThe operating scale of the game's developer.
Updated: Jul 14, 2026Publisher scaleThe operating scale of the game's publisher.
A separate publisher is listed without a proven bounded regional or service-only role.
Search Google: Is Appetite for Detestation self-published or published by Ahlman Games?Publisher statusHow the game's publishing relationship is classified.
Search Google: How is Appetite for Detestation and Ahlman Games funded?FundingThe known source of funding behind the game.
Search Google: Who controls the creative direction and IP for Appetite for Detestation and Team XS?Creative controlWho appears to retain creative control of the game.
Updated: Jul 14, 2026Release statusWhether and how the game has been released.
The title released with a separate publisher relationship.

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About the Game

Power trip for angry people
Appetite for Detestation is a reverse-horror action platformer where you take the role of a monster awoken from a stone statue. Embark on a bloodthirsty rampage through randomly generated selection of a fictional Victorian era city locations into the Church to satiate your hunger with holy blood. Consume humans to fill your eternal hunger, battle against different types of opposing forces such as armed civilians and police officers seeking to end your destruction. Feast on the bodies of demon hunters to unlock more randomized devastating abilities to help you with your encounter with the final enemy; the holy priest Giappini.

High replay value
The game randomly selects you 3 levels and 3 abilities, which means that each playthrough will be different. Enemies have different types, including an epic boss battle. You’re able to destroy objects in the environment and humans have ragdoll physics to maximize your fun-factor.