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Anubis: Wrath of the Underworld

Action-RPG Top-down view of Anubis in the Egyptian afterlife: fast melee combat, dashes, relics, and battles with hordes of the dead and ancient gods.

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Search Google: Who developed Anubis: Wrath of the Underworld?Developer scaleThe operating scale of the game's developer.
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Search Google: Is Anubis: Wrath of the Underworld self-published or published by Pavel Nikolov?Publisher statusHow the game's publishing relationship is classified.
Search Google: How is Anubis: Wrath of the Underworld and Pavel Nikolov funded?FundingThe known source of funding behind the game.
Search Google: Who controls the creative direction and IP for Anubis: Wrath of the Underworld and Pavel Nikolov?Creative controlWho appears to retain creative control of the game.
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About the Game

Anubis is an isometric action-RPG in the spirit of Diablo, but set in the ancient Egyptian afterlife. Instead of playing as a survivor, you play as Anubis himself, a soul guide who faces the imbalance of the Duat and the rise of forgotten gods.

The game focuses on close combat, dodging, and clever abilities rather than inventory management. Instead of hundreds of items, you find and upgrade relics that drastically change your playstyle and skill progression.

Key Features

- Combat Anubis

Control the god of the dead himself: quick strikes, dashes, finishing moves, and the ability to hold your ground against crowds of enemies.

- Hybrid Combat System

Combine basic strikes, Dash, area of effect, and Anubis's special abilities

- Relics of the Afterlife

Find artifacts from temples and tombs - relics that enhance abilities, add effects and allow you to collect your build for the style of the game.

- Enemies of Duat

Fight with the revived mummies, clay golems, zoms