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Another Head

Hey, someone's at the door! There's a new neighbor in town! Live a week in Havenbrook as Tom, surrounded by mysteries, meaningful choices, and multiple endings. Forge your own path and shape your story with no predefined quests. Will you uncover the truth?

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About the Game

It is with great pleasure that I present to you Another Head! The first game by Looting Dreams, created by Eric Sorrentino (yours truly). You’ll be transported to a small town in Colorado, Havenbrook, where you’ll control Tom as he faces one of the most intriguing events of late: there’s a new neighbor in town.

It’s hard to pin Another Head to a single genre. The story can take wildly different directions and tones depending on your choices.

No missions, live the story as the protagonist

Don’t expect senseless quests or triggers! The story progresses according to your decisions, whether you like it or not.

Feeling lost? Don’t worry—you can always consult the thoughts swirling around in Tom’s mind. Draw inspiration from his needs and ideas to navigate the game and make important decisions.

Meaningful dialogues

Interactions with people are key, so never miss a chance to chat with your neighbors. The choices you make during dialogues will always have weight. Think carefully about what to say, or you might regret it.

Multiple endings

Through different choices and actions, you can unlock up to 10 unique endings. If you manage to find them all, you can participate in the ultimate poll to decide which ending becomes the definitive one—good or bad!

A race against time

Another Head spans one full week in Tom’s life. Each day, you’ll have specific time windows to act freely. Don’t rush—savor the adventure—but remember, time is precious!

A mortgage to be paid by flipping burgers

What indie game would be complete without a burger joint? You might feel a sense of déjà vu as you assemble sandwiches and watch your bank account grow, but I promise it will be a fresh experience in its own way.

Developed in Italy, with love

I’ve always wanted to bring my ideas to life—since I was a kid, playing in the backyard with friends, crafting role-playing games, or sketching countless concepts that never saw the light of day. But here we are! I hope you enjoy this small game born from a part of my mind. I hope you’ll appreciate the care and love I poured into it and remember it fondly in the future. If not, let me know—I still have so much to learn, and I’m sure each of you has something to teach me.

Mysteries to uncover

What are you waiting for? There’s more happening in Havenbrook than meets the eye. It’s up to you to find out what.