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Anomalous Coffee Machine 2

In this game, meet a mysterious girl who demands you use an "Anomalous Coffee Machine". Type any word to create a drink, then choose who drinks: her or you. Some cups whisper, some scream, some change what you are. She watches quietly, like she already knows what you’ll choose. Now it's your turn!

Steam Page
Release
December 12, 2025
232 days ago
Steam Reviews
Very Positive675 reviews80.6%

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Updated: Jul 13, 2026Developer scaleThe operating scale of the game's developer.
Updated: Jul 13, 2026Publisher scaleThe operating scale of the game's publisher.
The publisher meets the large-publisher threshold through its catalog and developer network.
Search Google: Is Anomalous Coffee Machine 2 self-published or published by Hexapede Games?Publisher statusHow the game's publishing relationship is classified.
Search Google: How is Anomalous Coffee Machine 2 and Hexapede Games funded?FundingThe known source of funding behind the game.
Search Google: Who controls the creative direction and IP for Anomalous Coffee Machine 2 and HoruBrain Interactive?Creative controlWho appears to retain creative control of the game.
Updated: Jul 13, 2026Release statusWhether and how the game has been released.
The game was released through a separate publisher.

Media

16 items

About the Game

Anomalous Coffee Machine 2 is a strange interactive visual novel and fictional simulation where you stand across from a mysterious girl and an unassuming coffee vending machine capable of producing anything you type, no matter how impossible it seems.

She doesn’t tell you who she is, why she's there, or what's the deal with the coffee machine. All she asks is that you type a word—any word—and press the button. The machine will respond. It always does.

Type in "coffee", and you’ll receive exactly that.
Type "blood"—yeah, sure.
Type "saliva"—You probably shouldn’t, but it can do that too.
Type "death"? You can try.

HOW TO PLAY

Gameplay is simple:

  • Type a word.

  • A cup appears.

  • Choose who drinks: the girl, or you.

  • Something happens. Or doesn’t. Or waits.

She reacts differently depending on what you give her. Sometimes she smiles. Sometimes she winces. Sometimes she vanishes, only to return changed. Sometimes she doesn’t come back at all. And if you choose to drink, the machine reacts to you instead. Don’t expect a fair trade.

There are no instructions. No quests. No markers to follow. You’re not told what the machine is or what it wants. You’re left to experiment. Test words. Try feelings. Push the machine. Break it. Or let it break you.