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Anomalien

You’re a retired lab worker sent to Tulega City, chasing UFOs. Only with a prototype scanner, hunt anomalies, weaken them, and stop the source from spreading before it’s too late.

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Search Google: Who developed Anomalien?Developer scaleThe operating scale of the game's developer.
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About the Game

You're a retired lab worker sent to investigate strange alien activity in dirrefent locations in Tulega City. With only a prototype scanner, you have to find and remove alien anomalies before they spread. Each time you clear one, the aliens become more aggressive.

Scan rooms, survive jumpscares, solve puzzles, and push deeper into the building. Once you’ve weakened the alien Source enough, you’ll have one chance to destroy it and escape. Or get caught trying.

Every run is different. Anomalies change location and behavior, making each playthrough unpredictable. You'll either escape or get abducted. No in between.

Key Features

  • Randomized Anomalies
    The school stays the same, but anomaly locations, types, and events are different each time you play.

  • Scanner-Based Gameplay
    Use a prototype device to scan for anomalies.

  • Rising Difficulty
    Aliens get more aggressive the more anomalies you remove. Expect to be hunted by the end.

  • UFO and Alien Events
    Alien encounters and chases.

  • Immersive Sound and Visuals
    The game uses detailed environments, dynamic lighting, and atmospheric audio to build tension.

  • Multiple Endings
    Make it out alive or disappear like the others. Your actions determine the outcome.