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Annhexation

Conquer the world in an evening. 4X distilled. Eight civilisations, three victory paths, complete games in 3-4 hours. No twelve-hour death marches. No spreadsheets. Just maps, decisions, and the next turn.

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About the Game

History, distilled.

Annhexation is a historical turn-based hex 4X built on a single principle: every system should fit in your head. Complexity comes from how rules interact on the map, not from twelve menus and a rulebook you can use as a door stop. Eight civilisations. Three victory paths. 300 turns. One evening.

What you get

  • Eight leaders, eight styles - Caesar's roads and legions. Genghis Khan's cavalry. Elizabeth's navy. Cleopatra's monuments. Each civilisation plays differently from turn one.

  • Three ways to win — Domination (take every capital), Science (build a space ship and leave), or Score (the highest civilisation when the clock runs out).

  • Tight, deterministic combat — Terrain matters. Unit selection matters. The same inputs always produce the same outputs. No save-scumming the dice.

  • Grow your empire - Build wonders, hold ground, and watch neighbouring tiles defect. Soft power that bites.

  • 2-4 hour games - Designed to be finished, not abandoned at turn 200 because the kids need feeding.

  • Single and Multiplayer - Play against up to 7 AI empires, each with their own flavour, or crush your friends in multiplayer.

  • The game is DLC free - No adding systems that should have been included from the start as paid DLC, any and all additions and updates will be to the core game.

For people who

  • Loved Civ II and Master of Orion and have noticed the genre get fatter, not better.

  • Want a strategy game that respects your time.

  • Don't want to spend 8 weeks learning the rules.