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Angelo header art

Angelo

A charming and brutal baroque story.

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Search Google: Who developed Angelo?Developer scaleThe operating scale of the game's developer.
Search Google: Who published Angelo?Publisher scaleThe operating scale of the game's publisher.
Search Google: Is Angelo self-published or published by Yanfer?Publisher statusHow the game's publishing relationship is classified.
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Search Google: Who controls the creative direction and IP for Angelo and Yanfer?Creative controlWho appears to retain creative control of the game.
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About the Game

Every night, when the cathedral’s doors close and the world sleeps, its walls come to life. Statues awaken, stained glass whispers forgotten stories, and corridors twist into impossible shapes. In the heart of this beautiful place, two little golden angels, twin siblings, wake up with the same longing: to see the stars for the very first time.

Angelo is a challenging 2D pixel art platformer, where you’ll accompany these two tiny angels on their journey through the dangerous and ever-changing interiors of a living cathedral. Jumping, dodging, and climbing, they must overcome traps, strange creatures, and hidden forces that don’t want anyone reaching the top… for something forbidden and forgotten lies above.

We invite you to explore meticulously crafted pixel art landscapes, inspired by the majesty and detail of Baroque art. Each level is both a challenge and a beautiful setting, full of life, symbols, and a story waiting to be discovered. As you ascend, you’ll face not only obstacles but also wander through spaces that tell a hidden tale through their architecture, forms, and secret corners.

Behind every jump lies a story. Behind every obstacle, a secret. And as you rise, you’ll discover that in this dark Baroque world, nothing happens by chance — and that these two little angels are destined for far more than they can imagine.