indiegame.fan
American Football Coach header art

American Football Coach

An American football management simulation video game. The game allows players to take charge of any club, with responsibility for tactics and signings. You faces a full roster of teams throughout the season and can arrange friendlies against teams from outside the United States in the off-season.

Steam Page
Developer
Release
April 15, 2026
109 days ago
Steam Reviews
1 user reviews1 reviews0.0%

Does this feel indie?

Vote based on whether this game feels indie to you. You can change your vote at any time. Results earn an IGF score after 10 accepted votes.
No votes yet
Vote on More Games
Game contextLatest: IGF Team
ContextThe evidence factors used to assess whether this game belongs on IndieGame.Fan.Status
Notes
Latest Contributor: IGF TeamEdit notes
Search Google: Who developed American Football Coach?Developer scaleThe operating scale of the game's developer.
Search Google: Who published American Football Coach?Publisher scaleThe operating scale of the game's publisher.
Search Google: Is American Football Coach self-published or published by Andrew Ward and Inward Technologies?Publisher statusHow the game's publishing relationship is classified.
Search Google: How is American Football Coach and Andrew Ward and Inward Technologies funded?FundingThe known source of funding behind the game.
Search Google: Who controls the creative direction and IP for American Football Coach and Andrew Ward?Creative controlWho appears to retain creative control of the game.
Search Google: What is the release status of American Football Coach?Release statusWhether and how the game has been released.

Media

8 items

About the Game

An American football management simulation video game. The game allows players to take charge of any club, with responsibility for tactics and signings. The player faces a full roster of teams throughout the season and can arrange friendlies against teams from outside the United States in the off-season.

There can be random events, such as revelations of a player's romance with a pop star or social media controversy, which can effect the team morale and financial situation!

Every game is different, as the finances and players for each team are randomised each time, giving the player a new experience and challenge every time.

Users navigate complex, real-world-like management challenges, including interaction with the media, which can affect team and individual morale & prestige.

Games are displayed via a 2D engine, with options for detailed match analysis, tactics customization, and in-game substitutions. The challenge is there to win each game, keep players morale up and contend with controversy.