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Along Came A Spider

In a world spun from moving silk, you must guide your resourceful spider back to their web, solving puzzles and catching flies along the way in this minimalist, stylized indie platformer.

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Search Google: Who developed Along Came A Spider?Developer scaleThe operating scale of the game's developer.
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Search Google: Is Along Came A Spider self-published or published by Wobbly Tooth?Publisher statusHow the game's publishing relationship is classified.
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Search Google: Who controls the creative direction and IP for Along Came A Spider and Wobbly Tooth?Creative controlWho appears to retain creative control of the game.
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About the Game

Everything in Along Came A Spider is spun from silk. Every platform stretches, every ledge sways, and every strand bends under your eight little legs. Your resourceful spider is a long way from their web, and the only way home is to jump, swing and spring.

Hook onto loose ends and swing across gaps. Climb up strands to reach new heights. Tie two ends together to weave a strand of your own, then bounce off it to reach places a jump never could.

Every fall costs you a leg, and if you lose all eight it's back to the map. Catch a fly and they all grow back, so hungry spiders last longer. There are three flies hidden in every level, and some of them won't sit still.

Features

- A world built from springy, physics-driven silk that reacts to everything you do

- Swing, climb and weave your own silk springboards

- 20 hand-crafted levels with checkpoints

- 4 boss battles: climb up and find their weak spots

- 60 flies to catch, which also unlock new levels

- Minimalist, stylized visuals

- Full controller support with Xbox and PlayStation button prompts, or remappable keyboard controls

- Steam Achievements and Steam Cloud saves

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