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Almost At Pity

Almost At Pity is a turn-based roguelike deckbuilder where your gacha pulls define your run! Limit break your characters with limited resources, master powerful synergies, and conquer the final boss

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Search Google: Who developed Almost At Pity?Developer scaleThe operating scale of the game's developer.
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About the Game

Key Features

Almost At Pity is a single-player RPG that blends roguelike mechanics with auto-chess synergies. Survive the brutal gacha RNG, manage pickup banners, build the perfect synergy, and defeat the bosses!

Gacha & Pickup Rotations

Pull for charming characters across various factions and classes!

Pickup banners change as you progress through stages. Will you spend all your currency now, or save it for the next banner? The choice is yours.

Faction & Class Synergies

It’s not just about pulling high-stat units. Combine your characters' 'Factions' and 'Classes' to activate powerful auto-chess-style synergy buffs. You must craft the perfect synergy deck to counter enemies equipped with time-attack and targeting gimmicks!

Limit Break

Didn't pull a 3-star? No problem! Use duplicate characters and materials to Limit Break your 1-star units to their absolute limits. A fully maxed-out 1-star character can easily overpower a base 3-star unit and carry your run. Choose wisely who gets your hard-earned investments.

The Temptation of "Whaling"

Lacking the stats to beat the upcoming boss? Smash the "Whale" button to immediately get gacha currency! But beware—nothing comes for free. Experience a brutal risk-and-reward system where taking the free currency might permanently buff enemy health or give the boss a massive attack boost.